In 2016, Alexis Kennedy and Lottie Bevan started the Weather Factory, which is an independent studio based in London. Prior to this, in January of 2010, Alexis Kennedy had started Failbetter Games. These experiences were able to give him a lot of useful experience in the gaming industry. After creating the Weather Factory, the two started Kickstarter. This was used to create Cultist Simulator, which is a card-based simulation game. This idea went on to earn $104,283, which was substantially over the goal of $38,152. In May of 2018, it was released on PC before going to mobile devices in April of 2019.
Cultist Simulator is a game that is based around a student of the occult. The goal is to figure out the secret skin of the world. Since there is not a tutorial, figuring out how to play and win the game is all part of the process. Some people think this is a great idea and some do not like it at all.
Alexis became a independent game developer when he took a six month break from his job as a software consultant. He took the break when his first child was born and took advantage of this time to make a switch in his career. He indicates it was scary at times due to lack of money, but in the end, it was worth it.
He finds it most difficult to get the attention of potential customers and keep it. Gaining a following can be difficult, and keeping it can also be difficult. He defines his success at being able to make a living doing what you like to do. He indicates that the market is large enough, and the larger companies go after a certain market. It does leave some niches that are not touched and are able to be infiltrated by independent game developers.
Alexis is finding success in his current genre, so his future plans are also to continue developing games that have a more melancholy, occult flair to them. He states that even if he had more funds to develop his games, he would probably still want to do the same type of games that he is doing now.